![]() ![]() Infinite Undiscovery’s world is completely seamless, having no transitions into battle sequences or into any portions of the map. ![]() It is through this blessing that glyph bearers are given unique abilities, which in turn are influenced by the phase of the moon itself. Meanwhile, a minstrel by the name of Capell is imprisoned by the Order of the Chains, mistaken as the Liberator.īlessed by the moon, lunaglyphs are bestowed upon men and women from birth as a symbol of divine power to guide the people of the world. ![]() The task falls upon Sigmund the Liberator and the support of the Liberator Force to rise up against the Order of the Chains and free the moon from its bounds. As massive chains bind this only source of life, the land begins to die and evil creatures spawn throughout the world. The Dreadknight and his Order of the Chains have claimed the divine power of the moon. These situation battles will have the player experience certain situations that will affect the battle and the environment, uncovering unknown discoveries in the process. The game introduces a new element to the genre which tri-Ace dubs as “situation battles". Spanning over two DVDs, Infinite Undiscovery claimed to move the genre forward, boasting a vast real-time world with seamless transitions to monster battles and even menus, in hopes of keeping the players on their toes. He is rescued by Aya, a member of the Liberation Force, who also mistakes him for Sigmund, and joins the fight against the sinister Dreadknight and his Order of the Chains. Infinite Undiscovery follows Capell, a minstrel who was mistaken as Sigmund the Liberator, that has been imprisoned by the Order of the Chains. Infinite Undiscovery is a Japanese Action-RPG, developed by tri-Ace (Star Ocean, Valkyrie Profile) and published by both Square-Enix and Microsoft Games Studio. ![]()
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